80 Level – Metro Station in UE4 : Breakdown
Read full interview with 80 Level here

Paint over of composition.

One of the composition techniques.

Color pallet I used for the scense.

Vertex Paint with custom heightlerp.

Marvelous Designer

I first made the cover and then did a few straps around it. Then I added some split lines and turned on elastic.
Lastly I made some straps and wrapped them around the cover.
Lastly I made some straps and wrapped them around the cover.

Modular Assets overview. Entire scene is mostly made out of these assets.

Texturing tip. To avoid being too repetitive, Part A is offset step by step, while using the minimum amount texture space.

One of the props I made for the scene.

Software Used







