YURIE KAWANA
I’m a 3D Environment Artist / Technical Environment Artist / Unreal Engine Generalist.
My focus is on creating inspiring environments for PC/Console games.
WORK
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Apr 2020
•3D Environment Artist at Compulsion Games – Montreal, Canada
Working on an unannounced project.
– Hard Surface & Organic Modeling
– Procedural Texturing
– Foliage Assets
– Tech Support in the Engine (Shader network & Tool visual scripting)
– Level Art
– Architectural Kits -
Apr 2018
•Level Artist / UE4 Generalist at vLab – Toyko, Japan
– Hard Surface & Organic Modeling
– Procedural Texturing
– Tech Support in the Engine (Shader network & Tool visual scripting)
– Level Art
– Cinematics
– Outsourcing Management -
Apr 2017
•Environment Artist at Art Exponent – Vancouver, Canada
Art Exponent is Currently developing a video game called Curzon Line.
– Promo contents
– Hardsurface assets
– Speedtree assets
– Materials
– Blueprint Tools
– UE4 tech art support